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dc.contributor.authorVázquez-Miraz, Pedro
dc.contributor.authorMatos, Camilo
dc.contributor.authorFreire, Gabriel
dc.date.accessioned2023-07-19T21:30:20Z
dc.date.available2023-07-19T21:30:20Z
dc.date.issued2020-01-31
dc.date.submitted2023-07
dc.identifier.citationVázquez-Miraz, P., Matos, C., Freire, G. Representations of ancient hellenist culture in the videogames civilization (1991-2018) [Representaciones de la antigua cultura helenística en los videojuegos civilization (1991-2018)] (2020) Byzantion Nea Hellas, 39, pp. 185-205. DOI: 10.4067/S0718-84712020000100185spa
dc.identifier.urihttps://hdl.handle.net/20.500.12585/12254
dc.description.abstractThe present scientific article deals with the representations of the ancient Hellenic world that a saga of videogames (of the genre of turn-based strategy) of enormous popularity and historical trajectory as Civilization has created since its appearance in the year 1991. This cultural product and entertainment always has highlighted the most iconic and popular identity elements of the Greek polis, Ptolemaic kingdom, Macedonia and the Byzantine Empire; emphasizing historical figures of such relief as Alexander the Great, Cleopatra VII or Empress Theodoraspa
dc.description.abstractEl presente artículo científico versa sobre las representaciones del antiguo mundo helénico que una saga de videojuegos (del género de estrategia por turnos) de enorme popularidad y trayectoria histórica como Civilization ha creado desde su aparición en el año 1991. Este producto cultural y de entretenimiento siempre ha destacado los elementos identitarios más icónicos y populares de las polis griegas, Macedonia, el reino ptolemaico y el imperio bizantino; enfatizando a personajes históricos de tal relieve como Alejandro Magno, Cleopatra VII o la emperatriz Teodora.spa
dc.format.extent21 páginas
dc.format.mediumPdf
dc.format.mimetypeapplication/pdfspa
dc.language.isoengspa
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/4.0/*
dc.sourceByzantion Nea Hellas - Vol. 39 (2020)spa
dc.titleRepresentations of ancient hellenist culture in the videogames civilization (1991-2018)spa
dc.title.alternativeRepresentaciones de la antigua cultura helenística en los videojuegos civilization (1991-2018)spa
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dc.identifier.doi10.4067/S0718-84712020000100185
dc.subject.keywordsCivilizationspa
dc.subject.keywordsGreecespa
dc.subject.keywordsMacedoniaspa
dc.subject.keywordsPtolemaic Egyptspa
dc.subject.keywordsVideo gamesspa
dc.subject.keywordsVideojuegosspa
dc.subject.keywordsCivilizaciónspa
dc.subject.keywordsGreciaspa
dc.subject.keywordsMacedoniaspa
dc.subject.keywordsEgiptospa
dc.subject.keywordsPtolemaicospa
dc.subject.keywordsBizanciospa
dc.rights.accessrightsinfo:eu-repo/semantics/openAccessspa
dc.rights.ccAttribution-NonCommercial-NoDerivatives 4.0 Internacional*
dc.identifier.instnameUniversidad Tecnológica de Bolívarspa
dc.identifier.reponameRepositorio Universidad Tecnológica de Bolívarspa
dc.publisher.placeCartagena de Indiasspa
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Universidad Tecnológica de Bolívar - 2017 Institución de Educación Superior sujeta a inspección y vigilancia por el Ministerio de Educación Nacional. Resolución No 961 del 26 de octubre de 1970 a través de la cual la Gobernación de Bolívar otorga la Personería Jurídica a la Universidad Tecnológica de Bolívar.